I use game engines to work alongside many creative industries, including:

-Game Cinematics

-Virtual Production

-Film and Television

-Virtual Reality Experiences

-Theme Park Entertainment

-Architectural Visualization

Unreal Engine is my primary tool. I’ve been a guest speaker for Epic Games about ICVFX, traveled to stages as a consultant, and a participant in Epic’s Unreal Fellowship for Virtual Production.

Born in FL

Lives in WA

Enjoys Cats

Collects too much Vinyl