I use game engines to work alongside many creative industries, including:

  • Game Cinematics

  • Virtual Production

  • Film and Television

  • Virtual Reality Experiences

  • Theme Park Entertainment

  • Architectural Visualization

Unreal Engine is my primary tool. I’ve been a guest speaker for Epic Games about ICVFX, traveled to studios as a content consultant, and am a previous participant of Epic’s Unreal Fellowship.

Stats:

  • Born in FL, Living in WA

  • Plays and collects vinyl records

  • Cat Person

  • Mountain Hiker

  • Chicken Wing Aficionado

  • Animation History
    Nerd

  • 80’s Music Enjoyer

  • Public Transit Advocate

Resume

Contact me!

If I’m a solid candidate for your line of work, leave a message and I’ll gladly reach out to you shortly.

Say hi to my cat Murphy.