I use game engines to work alongside many creative industries, including:
Game Cinematics
Virtual Production
Film and Television
Virtual Reality Experiences
Theme Park Entertainment
Architectural Visualization
Unreal Engine is my primary tool. I’ve been a guest speaker for Epic Games about ICVFX, traveled to studios as a content consultant, and am a previous participant of Epic’s Unreal Fellowship.
Stats:
Born in FL, Living in WA
Plays and collects vinyl records
Cat Person
Mountain Hiker
Chicken Wing Aficionado
Animation History
Nerd
80’s Music Enjoyer
Public Transit Advocate
Contact me!
If I’m a solid candidate for your line of work, leave a message and I’ll gladly reach out to you shortly.
Say hi to my cat Murphy.